vibing

i saw a similar animation of someone's oc in minecraft and i thought it'd be cute to make one of pebble.. i've been really enjoying big walk, it's a very special game to me, so it felt right to use it as the backdrop :3

making this was like. A Process. it went something like: animating pebble in csp -> gathering background footage in big walk -> editing footage together with the song in final cut, editing the audio -> importing footage & animation into blender and arranging them for each scene -> combining it all together in final cut... i honestly really enjoy getting to work with multiple different mediums and programs like this it's a lot of fun.

here's a clip of the scene in blender, i think it looks pretty funny

visual description

an 18 second video of 5 different scenes from big walk (a videogame); in each of these, a small 2d animated pebble is seen dancing happily. the scenes are a rocky beach, a hill with sparse vegetation, onboard a train, inside a night club and a sandy beach. a happy sounding song plays in the background, adjusted for each scene to sound like it's coming from the environment. pebble is a coffee-coloured anthro chimera creature with long fluffy hair, big ears, a big bulky mouthless snout, dragon-like horns, equine hooves for hands and a big meaty tail.

tags

sfw pebble personal complex-background rendered

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